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elix4

3
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A member registered Sep 28, 2022

Creator of

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(1 edit)

This was a very enjoyable play through, the turn based combat system was a very unique concept for text based games, and I really enjoyed the little comments from the dialogue! they cracked me up fr. There was also a sense of urgency with how little health the character had to start, so taking initial damage and then missing your next attack really highlighted how strategy could influence the outcome.

One suggestion would be italicizing or adding bold text to different elements of the combat, like damage, names of the enemies, etc. to help the comprehension better. Also sometimes the option color was hard to see against the background, but otherwise than that I really enjoyed your game!

- Elaine

I really liked the ability to swap between the different foods and drinks (the names were also really creative) and at a certain point, all the names started to blend together, which I believe was a good thing, it made memory much more difficult.

I was wondering if you were to develop this further, would there was an end to this game or is it endless? What happens if you mess up the orders too many times/go back to the table to ask the customers to repeat their order too many times? Do you get fired? Really liked the concept and execution this far though!

-Elaine

(1 edit)

I remember when we were giving feedback in small groups and you were talking about your idea, now playing the game itself I really love how it turned out. I think you writing was very on point, you were able to capture all of the different characters' personalities.

The different options and potential outcomes were really engaging too, I played through to see different endings. Since it was a short play through I didn't use the save function, but if you were to develop the game further I can definitely see it being put into use.

One thing is just that I got a bit confused; I thought that the merchant/fire wanted the player to give the items to them, not like how you can summon the other entities. I figured it out tho, but if you were able to clarify that better in dialogue or choice options I think it would work out well. :)

- Elaine